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The Fighting
Game Theory
of FaB:
The Grappler

Why play Aether Hail in a Wounded Bull world? Rhea Adams makes the case for arcane damage.

by: Rhea Adams

1 year ago

There is no better time to get into a hero whose potential has yet to be fully realized than before it inevitably happens.

by: Kevin Brayer

1 year ago

Between US Nationals and the Calling held there, three players managed to carry Prism from dusk till dawn with records that carried them to day 2 of the event. Rogue Theory was one of those players with a formula that finds purpose in this new Prism.

by: Rogue Theory

1 year ago

Explore the path to upgrading your Dash deck from it’s cheap but effective foundation into a more optimized, tournament-ready list.

by: Tim Bierholz

1 year ago

While development drives into Shadow and Boltyn reaches new heights, Prism seems to have stalled out of the gate. Let's push forward into this brave new dawn.

by: Alex Truell

1 year ago

You might think that Illusionists, with their summons and their board states, wouldn't find a clean fit in a fighting game. That's where the zoner archetype comes in.

by: Dylan Davis

1 year ago

If you're looking to dip your toe into the Ranger game, we'll give you a path to learn the basics of the class while setting yourself up for a long-term investment in the class.

by: Alex Truell

1 year ago

With a renewed focus on Shadow, Runeblade has returned to the Blitz landscape with two very different heroes.

by: Kevin Brayer

1 year ago

Boltyn is back, and with new tools that free us from Combo Sabers at long last! It's time to pick up Raydn once more.

by: Davis Tower Kingsley

1 year ago

Let's talk about Balanced fighters, Midrange as a term, and further expand on our lexicon as we examine FAB through the lens of Fighting Games.

by: Dylan Davis

1 year ago

Don't let the final price tags of competitive decklists scare you off! We'll show you how to start out with Rhinar, and a path forward once you're ready to commit more to him.

by: Clay DeAngelis

1 year ago

LSS has slowly built up the talentless Illusionist card pool, yet all of their heroes are heavily tied to their Talents. Join me on a theorycrafting exploration as we force it.

by: Alex Truell

1 year ago

Knowing how to assess the value of equipment can do wonders for deck construction. Let's demystify the power of equipment.

by: Clay DeAngelis

1 year ago

With the upcoming Skirmish Season 7 in mind, Teklo Industries is proud to present it’s newest invention: the Blitz sideboard!

by: Tim Bierholz

2 years ago

As in gameplay, there's a difference between drafting to win and drafting not to lose.

by: Sean Knowelden

2 years ago

Peer into the darkness, where the Iron Maiden waits for her time in the shadows.

by: Kevin Brayer

2 years ago

Having laid out the premise, we begin our examination of FAB archetypes through the lens of fighting games.

by: Dylan Davis

2 years ago

Rogue Theory is back with another unconventional build that reached Top 8 during Road to Nationals. Rhinar goes into business!

by: Rogue Theory

2 years ago

Try this Sealed format variant for maximizing your experience with each hero.

by: Kevin Brayer

2 years ago