The Fighting Game Theory of FaB: The Grappler
Sometimes there's just no avoiding what's coming. We wrap up our archetypes evaluation with the Grapplers.
Why play Aether Hail in a Wounded Bull world? Rhea Adams makes the case for arcane damage.
by: Rhea Adams
1 year ago
There is no better time to get into a hero whose potential has yet to be fully realized than before it inevitably happens.
by: Kevin Brayer
1 year ago
Between US Nationals and the Calling held there, three players managed to carry Prism from dusk till dawn with records that carried them to day 2 of the event. Rogue Theory was one of those players with a formula that finds purpose in this new Prism.
by: Rogue Theory
1 year ago
Explore the path to upgrading your Dash deck from it’s cheap but effective foundation into a more optimized, tournament-ready list.
by: Tim Bierholz
1 year ago
While development drives into Shadow and Boltyn reaches new heights, Prism seems to have stalled out of the gate. Let's push forward into this brave new dawn.
by: Alex Truell
1 year ago
You might think that Illusionists, with their summons and their board states, wouldn't find a clean fit in a fighting game. That's where the zoner archetype comes in.
by: Dylan Davis
1 year ago
If you're looking to dip your toe into the Ranger game, we'll give you a path to learn the basics of the class while setting yourself up for a long-term investment in the class.
by: Alex Truell
1 year ago
With a renewed focus on Shadow, Runeblade has returned to the Blitz landscape with two very different heroes.
by: Kevin Brayer
1 year ago
Boltyn is back, and with new tools that free us from Combo Sabers at long last! It's time to pick up Raydn once more.
1 year ago
Let's talk about Balanced fighters, Midrange as a term, and further expand on our lexicon as we examine FAB through the lens of Fighting Games.
by: Dylan Davis
1 year ago
Don't let the final price tags of competitive decklists scare you off! We'll show you how to start out with Rhinar, and a path forward once you're ready to commit more to him.
by: Clay DeAngelis
1 year ago
LSS has slowly built up the talentless Illusionist card pool, yet all of their heroes are heavily tied to their Talents. Join me on a theorycrafting exploration as we force it.
by: Alex Truell
1 year ago
Knowing how to assess the value of equipment can do wonders for deck construction. Let's demystify the power of equipment.
by: Clay DeAngelis
1 year ago
With the upcoming Skirmish Season 7 in mind, Teklo Industries is proud to present it’s newest invention: the Blitz sideboard!
by: Tim Bierholz
2 years ago
As in gameplay, there's a difference between drafting to win and drafting not to lose.
by: Sean Knowelden
2 years ago
Peer into the darkness, where the Iron Maiden waits for her time in the shadows.
by: Kevin Brayer
2 years ago
Having laid out the premise, we begin our examination of FAB archetypes through the lens of fighting games.
by: Dylan Davis
2 years ago
Rogue Theory is back with another unconventional build that reached Top 8 during Road to Nationals. Rhinar goes into business!
by: Rogue Theory
2 years ago
Try this Sealed format variant for maximizing your experience with each hero.
by: Kevin Brayer
2 years ago