Balancing Your Blues in the Age of Nuu
How do you settle on your blue base? If you haven't reevaluated it this June, you may want to.
Exclusively for our subscribers, Kevin returns to the Living Legend format with a few new entries, with insights into this premiere format.
by: Kevin Brayer
5 months ago
Our journey through Rathe has landed us in Misteria, but Andrew can't help but see shades of Aria, especially in Nuu's design.
by: Andrew Henderson
5 months ago
After only playing Riptide for year, Talon offer’s his thoughts on what it takes to bring a dark horse to competitive events— and win.
by: Talon Stradley
7 months ago
Let's give credit where credit's due: not all luck is created equal - and make no mistake, some players do create luck.
by: Alex Truell
7 months ago
It's the most iconic card in Flesh and Blood, but is it good for the game that one Legendary remains so ubiquitous?
by: Alex Truell
7 months ago
Flesh and Blood takes a wide approach to game development, expansion, and growth. For some of us, it's easy to get caught up in everything.
by: Alex Truell
8 months ago
Attack reactions are an exciting part of the game, but how do you decide when they're the right choice for your deck?
by: Alex Truell
8 months ago
Wonder what the Rathe Times writers are running in this young Heavy Hitters meta? Every day this week, we'll be coming in with quick snapshots of our current favorites. Today, we hear from Kevin Brayer.
by: Kevin Brayer
9 months ago
With each new set comes a lot of deck testing. How do you make the most of your reps?
by: Sean Knowelden
9 months ago
The TCG community likes to port over labels from other games, but some jargon doesn't fit FAB well - and can lead to cards being assessed incorrectly.
by: Rhea Adams
11 months ago
With our first Living Legend event behind us, it's time to talk about the second string of contenders, and what angles they'll need to shoot to make their mark in a Starvo world.
by: Kevin Brayer
11 months ago
Mark explores the potential for increasing the role of attack reactions in your decks.
by: Mark Chamberlain
11 months ago
Hit hard by Lexi's rotation, Andrew Henderson looks past the gateway hero that became his identity to find the mechanics and design that spoke to him.
by: Andrew Henderson
1 year ago
We begin our coverage of the new Living Legend format with a survey of the landscape - and a sample of what you might see.
by: Kevin Brayer
1 year ago
Round the Table offers a new introduction to FAB, so how can you make sure to put the game's best foot forward?
by: Mark Chamberlain
1 year ago
Sometimes there's just no avoiding what's coming. We wrap up our archetypes evaluation with the Grapplers.
by: Dylan Davis
1 year ago
You might think that Illusionists, with their summons and their board states, wouldn't find a clean fit in a fighting game. That's where the zoner archetype comes in.
by: Dylan Davis
1 year ago
Let's talk about Balanced fighters, Midrange as a term, and further expand on our lexicon as we examine FAB through the lens of Fighting Games.
by: Dylan Davis
1 year ago
Knowing how to assess the value of equipment can do wonders for deck construction. Let's demystify the power of equipment.
by: Clay DeAngelis
1 year ago