Items become data driven with a trio of tools ready for cyber warfare. And Tim Bierholz releases an alpha edition of a Mechanologist deck built for the digital age.
The bright spotlight on Lexi and fandom rooting for Azalea has relegated Riptide to a novelty act. But there's reason to take another look at the grim fisherman.
Sometimes there's just no avoiding what's coming. We wrap up our archetypes evaluation with the Grapplers.
What a great piece! Can't wait to read the exciting conclusions!!
re: The Fighting Game Theory of FaB: The Grappler
Thanks for the kind words! Glad you enjoyed it. This whole series is aimed at newer players so I ...
re: Venturing into Vynnset: Builds for All Budgets
Thanks for another great article! These are my favorites since the explanations help newer player...
re: Venturing into Vynnset: Builds for All Budgets
The point you put forwards about arcane both being taxing on the equipment, and being able to att...
re: The Argument for Arcane
Obviously it depends on the matchup but my main tips are: dromai lean 60 w/rememberance and poppe...
re: Awakening Prism: A Deck for Day Two
Ah lol the crazy brews were mostly chosen due to my personal preference. I happen to own 3 cold f...
re: Insider Trading with Rhinar
Hi,Any side board guide ? Thanks !
re: Awakening Prism: A Deck for Day Two
A really cool list! Can't believe you didn't go into the crazy brews 😮 In which cases would yo...
re: Insider Trading with Rhinar
First off, I'm loving this series. The FaB community definitely needs to start looking at the gam...
re: The Fighting Game Theory of FaB: The Zoner
I don't think 'kids' and 'casual players' are the demographic of GenCon.
re: Thoughts and Baubles: FAB's Conspicuous Con Absence
If I may offer a deserting argument. FaB’s lack of presence at GenCon is part of their marketin...
re: Thoughts and Baubles: FAB's Conspicuous Con Absence
Excellent points. Not being visible at THE gaming convention in North America looks awful. I sa...
re: Thoughts and Baubles: FAB's Conspicuous Con Absence
Thanks for your articles Dylan, they're a really good take on game design. I don't know anything ...
re: The Fighting Game Theory of FaB: The Rushdown
I'm glad you like Fai! He's one of my favorite characters to play in FaB for all the reasons you ...
re: The Fighting Game Theory of FaB: The Rushdown
I wondered why Fai's 'aggro' game plan lured me in, while in every other CCG experience I've usua...
re: The Fighting Game Theory of FaB: The Rushdown