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Should Fatigue
be the Future
of Control?

While we're talking about changing the landscape of FAB, we really should discuss two ubiquitous defense reactions.

by: Sean Knowelden

3 months ago

The role of local Armory events is changing; how can kits encourage the best environment for growth?

by: Mark Chamberlain

4 months ago

There's a lot of thought that goes into a hero's art. What is LSS communicating in these key pieces? And how is Nuu breaking their previously established conventions?

by: Alex Truell

7 months ago

When the spirit of the game and friendly competition comes up against the rules of the game and serious competition, where do you draw your grey line?

by: Sean Knowelden

8 months ago

Calls for bannings are nothing new in TCGs. Frank Hung and Joseph Cicchini offer thoughts on the latest controversial card - Codex of Frailty - and what constitutes a ban-worthy card in a game when power cards and power turns are essential to class identity.

by: Frank Hung & Joseph Cicchini

1 year ago

Dynasty is here! And as with all expansion sets, there's something for everyone. Who made the biggest gains- and who got left behind?

by: Kevin Brayer

2 years ago

The changes made to the Blitz format in the latest Banned and Restricted announcement sent a message that is pretty easy to read: LSS clearly wanted to slow things down.

by: Kevin Brayer

2 years ago

For so long, the mantra of the meta has been to pursue your general education while following the trends. Isaac Jessen believes it's time to choose a major.

by: Isaac Jessen

2 years ago

Has Command and Conquer, once the pinnacle of power in Flesh and Blood, lost some of its luster?

by: Davis Tower Kingsley

2 years ago

Uprising previews have unexpectedly arrived, and everything is changing.

by: Alex Truell

2 years ago

Preparing for a major tournament goes well beyond the tabletop.

by: Mark Chamberlain

2 years ago

Mark dives further into the world of Cubing, introducing the Set Cube formula as well as his own Refined Set Cube for Welcome to Rathe.

by: Mark Chamberlain

2 years ago

Mark makes the case for draft as the premiere format for Flesh and Blood, laying the groundwork for his series on constructing a FaB Cube.

by: Mark Chamberlain

3 years ago

Drew shares his best practices and tips to get the most out of a new set and logically evaluate the merits of new cards, both financially and in your own deckbuilding.

by: Drew Cordell

3 years ago

Chane loses a key card and gets denied a new one! What does this mean for the ubiquitous Shadow Runeblade?

by: Davis Tower Kingsley

3 years ago

This week, the Rathe Times writing team is getting personal and talking about the decks they're putting on the table.

by: Alex Truell

3 years ago

A month of personal firsts has Alex feeling like he's truly arrived on the FaB scene. Why getting involved in a game's community is so rewarding.

by: Alex Truell

3 years ago

With the debut of Light and Shadow Talents, a new theory has risen up concerning the Mechanologist "class"...

by: Alex Truell

3 years ago

Warrior is all about efficiency and consistency. Which is why expanding the card pool is probably a good thing.

by: Alex Truell

3 years ago