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Image of the card for Raydn, Duskbane

Heavy Hitters is asking you to try out two new Warrior archetypes. Are Kassai and Olympia going to feel like natural extensions of what you're already playing?

by: Alex Truell

10 months ago

Boltyn is back, and with new tools that free us from Combo Sabers at long last! It's time to pick up Raydn once more.

by: Davis Tower Kingsley

1 year ago

Let's talk about Balanced fighters, Midrange as a term, and further expand on our lexicon as we examine FAB through the lens of Fighting Games.

by: Dylan Davis

1 year ago

The Warrior class has more weapon options than any other. So why do so few of them see play?

by: Alex Truell

1 year ago

Spirit of Eirina is an absolute game-changer for the Warrior of Light, giving a fresh new reason to break out Boltyn.

by: Will Reinhardt

1 year ago

As Prism joins the Living Legends of Classic Constructed, Light Illusionist players will need to decide where to go from here. James Adams examines Prism's central features and draws parallels to other heroes in the game.

by: Mark Chamberlain & Rhea Adams

2 years ago

Will breaks down card evaluation by the numbers, and applies that methodology to one of the great questions of our time: is Charging your Soul even worth the trouble?

by: Will Reinhardt

2 years ago

Ser Boltyn draws on strength from within to turn the tide of battle. Learn the basics of Boltyn, where Light and Warrior strategies meet.

by: Davis Tower Kingsley

3 years ago

Data from the Road to Nationals painted a picture of a Chane-dominated meta. But specifically in continental Europe, Ser Boltyn leads the pack. Davis Kingsley of TowerNumber9 examines this unique pocket meta, turning to one such Boltyn player for insights.

by: Davis Tower Kingsley

3 years ago

How the FaB community saved the 1st Edition Monarch experience. Why weapons- and specifically, a wide array of them- are doing more for deck diversity than any card type in the game.

by: Alex Truell & Mark Chamberlain

3 years ago