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Focusing
a Widening
Field

Attack reactions are an exciting part of the game, but how do you decide when they're the right choice for your deck?

by: Alex Truell

1 month ago

The TCG community likes to port over labels from other games, but some jargon doesn't fit FAB well - and can lead to cards being assessed incorrectly.

by: Rhea Adams

4 months ago

Mark explores the potential for increasing the role of attack reactions in your decks.

by: Mark Chamberlain

5 months ago

Hit hard by Lexi's rotation, Andrew Henderson looks past the gateway hero that became his identity to find the mechanics and design that spoke to him.

by: Andrew Henderson

5 months ago

Round the Table offers a new introduction to FAB, so how can you make sure to put the game's best foot forward?

by: Mark Chamberlain

6 months ago

Sometimes there's just no avoiding what's coming. We wrap up our archetypes evaluation with the Grapplers.

by: Dylan Davis

7 months ago

Why play Aether Hail in a Wounded Bull world? Rhea Adams makes the case for arcane damage.

by: Rhea Adams

7 months ago

You might think that Illusionists, with their summons and their board states, wouldn't find a clean fit in a fighting game. That's where the zoner archetype comes in.

by: Dylan Davis

8 months ago

Let's talk about Balanced fighters, Midrange as a term, and further expand on our lexicon as we examine FAB through the lens of Fighting Games.

by: Dylan Davis

8 months ago

Knowing how to assess the value of equipment can do wonders for deck construction. Let's demystify the power of equipment.

by: Clay DeAngelis

9 months ago

As in gameplay, there's a difference between drafting to win and drafting not to lose.

by: Sean Knowelden

9 months ago

Having laid out the premise, we begin our examination of FAB archetypes through the lens of fighting games.

by: Dylan Davis

9 months ago

Following up on his YouTube video on the Gorganian Tome channel, Dylan Davis expands on the Fighting Game comparison in the beginning of an expansive series.

by: Dylan Davis

10 months ago

When decks employ non-linear strategies for dealing damage, how can you take the temperature of your current game state?

by: Clay DeAngelis

11 months ago

After years of Death Dealer play patterns, a faction of Azalea players has charted a new course.

by: Alex Truell

11 months ago

It's easy to get caught up in the benchmarks of organized play - but don't lose sight of your personal stake in it.

by: Alex Truell

11 months ago

It's not always about the best deck for a hero or a class. Today we try to build the best deck for a card unlike any other: Construct Nitro Mechanoid.

by: Chris Borecky

11 months ago

Mara Faris has taken Dromai to Top 8 finishes in Charlotte. Now, she's here to make the case for a more Draconic take on the popular Illusionist.

by: Mara Faris

1 year ago

In the third chapter of The Numbers Game, we examine value through the lens of narrow fatigue and board presence strategies.