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Focusing
a Widening
Field

Attack reactions are an exciting part of the game, but how do you decide when they're the right choice for your deck?

by: Alex Truell

3 months ago

The TCG community likes to port over labels from other games, but some jargon doesn't fit FAB well - and can lead to cards being assessed incorrectly.

by: Rhea Adams

5 months ago

Mark explores the potential for increasing the role of attack reactions in your decks.

by: Mark Chamberlain

6 months ago

Hit hard by Lexi's rotation, Andrew Henderson looks past the gateway hero that became his identity to find the mechanics and design that spoke to him.

by: Andrew Henderson

6 months ago

Round the Table offers a new introduction to FAB, so how can you make sure to put the game's best foot forward?

by: Mark Chamberlain

8 months ago

Sometimes there's just no avoiding what's coming. We wrap up our archetypes evaluation with the Grapplers.

by: Dylan Davis

8 months ago

Why play Aether Hail in a Wounded Bull world? Rhea Adams makes the case for arcane damage.

by: Rhea Adams

8 months ago

You might think that Illusionists, with their summons and their board states, wouldn't find a clean fit in a fighting game. That's where the zoner archetype comes in.

by: Dylan Davis

9 months ago

Let's talk about Balanced fighters, Midrange as a term, and further expand on our lexicon as we examine FAB through the lens of Fighting Games.

by: Dylan Davis

9 months ago

Knowing how to assess the value of equipment can do wonders for deck construction. Let's demystify the power of equipment.

by: Clay DeAngelis

10 months ago

As in gameplay, there's a difference between drafting to win and drafting not to lose.

by: Sean Knowelden

10 months ago

Having laid out the premise, we begin our examination of FAB archetypes through the lens of fighting games.

by: Dylan Davis

11 months ago

Following up on his YouTube video on the Gorganian Tome channel, Dylan Davis expands on the Fighting Game comparison in the beginning of an expansive series.

by: Dylan Davis

11 months ago

When decks employ non-linear strategies for dealing damage, how can you take the temperature of your current game state?

by: Clay DeAngelis

1 year ago

After years of Death Dealer play patterns, a faction of Azalea players has charted a new course.

by: Alex Truell

1 year ago

It's easy to get caught up in the benchmarks of organized play - but don't lose sight of your personal stake in it.

by: Alex Truell

1 year ago

It's not always about the best deck for a hero or a class. Today we try to build the best deck for a card unlike any other: Construct Nitro Mechanoid.

by: Chris Borecky

1 year ago

Mara Faris has taken Dromai to Top 8 finishes in Charlotte. Now, she's here to make the case for a more Draconic take on the popular Illusionist.

by: Mara Faris

1 year ago

In the third chapter of The Numbers Game, we examine value through the lens of narrow fatigue and board presence strategies.