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Mech Week:
The Hype
is Dead

Of course Mechanologists can go fast, but should they?

by: Alex Truell

2 weeks ago

Known for being 'too fair', Warrior has long struggled to reach the upper tiers of any FAB meta. Will Fang break the curse?

by: Alex Truell

3 weeks ago

I'm not one for resolutions, but when it comes to TCGs, having set goals is key to growth.

by: Alex Truell

1 month ago

Attritional fatigue is having a moment in the meta - and it seems like LSS intends for it to stay. But is it healthy?

by: Clark Moore

2 months ago

Court is now in session, and the defense has prepared for a fight.

by: Alex Truell

3 months ago

While we're talking about changing the landscape of FAB, we really should discuss two ubiquitous defense reactions.

by: Sean Knowelden

5 months ago

You may not be at Nationals, but it's impacting the way you experience FAB.

by: Alex Truell

7 months ago

There's a lot of thought that goes into a hero's art. What is LSS communicating in these key pieces? And how is Nuu breaking their previously established conventions?

by: Alex Truell

10 months ago

It's the most iconic card in Flesh and Blood, but is it good for the game that one Legendary remains so ubiquitous?

by: Alex Truell

11 months ago

Much has been made of recent efforts to lower the power level of FAB. As Tales of Aria's last hero rotates into Living Legend, what should we make of the new landscape?

by: Alex Truell

1 year ago

If you want to see Flesh and Blood at its finest, look no further than Pro Tour: Baltimore.

by: Alex Truell

1 year ago

Calls for bannings are nothing new in TCGs. Frank Hung and Joseph Cicchini offer thoughts on the latest controversial card - Codex of Frailty - and what constitutes a ban-worthy card in a game when power cards and power turns are essential to class identity.

by: Frank Hung & Joseph Cicchini

1 year ago

Rhinar has been waiting in the wings for his moment to shine, but did Outsiders improve his prospects?

by: Colin Bell

1 year ago

Traditional terms for TCG strategy can be hard to apply to FAB, and none moreso than 'midrange'.

by: Frank Hung

2 years ago

Bannings, Callings, and 11th hour changes. This is a cautionary tale, but perhaps not the one you think it will be.

by: Alex Truell

2 years ago

The heroes of Outsiders have been revealed, and it's a great sign for the future of the game.

by: Alex Truell

2 years ago

Pro Quest season 3 begins in a few weeks. How can you set yourself up for success?

by: Kevin Brayer

2 years ago

2022 was a breakout year for Flesh and Blood, and Alex Truell appears on Maindeck to discuss it with his former TCG writing partner, Dan Green.

by: Alex Truell

2 years ago

As we wrap up the year, let's do some forecasting on future class designs based on loose ends and themes.

by: Alex Truell & Mark Chamberlain

2 years ago