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The Importance
of Packages

A recent video from Dylan Davis (Gorganian Tome) took a critical look at the weight of naming in storytelling. Alex would like to ask you to consider who's narrating this story.

by: Alex Truell

3 months ago

The game engine of FAB can bent, as showcased in this fan-made 2-player boxed format built around the mechanics of Nuu.

by: Leah Panitz

4 months ago

Lock your opponent in a horrific cycle with the definitive mask of Mystic Assassin.

by: Abigail Welday

5 months ago

Alex is back from Minneapolis, where the future of the FAB meta was laid bare. Of course we have thoughts, and we have baubles.

by: Alex Truell

6 months ago

Our journey through Rathe has landed us in Misteria, but Andrew can't help but see shades of Aria, especially in Nuu's design.

by: Andrew Henderson

6 months ago

Assassin wasn't even dead, but already Nuu is revitalizing it!

by: Alex Truell

7 months ago

There's a lot of thought that goes into a hero's art. What is LSS communicating in these key pieces? And how is Nuu breaking their previously established conventions?

by: Alex Truell

7 months ago

The 3 new heroes of Part the Mistveil have been revealed - and they're just what these classes need!

by: Alex Truell

8 months ago