Man, I love Boltyn! He may not be S-Tier, but the new Legendary bestowed on him in Dynasty has reinvigorated my passion for Light Warrior. The trusty old deck box has once again been cracked, the yellow sleeves are out, and Raydn is back on the table (I’ll cover sabers in this article, too, don’t worry). No matter how the deck is built, it's nice that Boltyn has a fresh reason to see more play.
I’ve also seen some new players interested in picking up the deck, either as their first hero in FAB or just a new interest, secondary to their main hero. For this reason, I’ll be covering as much as I can about this new card, from the basics and rules interactions, to play lines that could help you surprise your opponents in the upcoming ProQuest season.
Basics and Rules
If you’re unfamiliar with the new card, the gist of Spirit of Eirina is it's an item that enters the board either by being charged or played, and allows Boltyn to play Lumina Ascension at instant speed. There are quite a few nuances to the new tool, which we’ll cover, but let’s begin with the rules surrounding it.
Will Reinhardt enjoys many card games, but none more so than Flesh and Blood. He loves any opportunity to share his passion for the game, strategy, and tips he's learned along the way. He now runs Cardboard Cast, creating content whenever he is not chasing his toddler around the house. Will is based in Roanoke, Virginia, USA.
Browse by tag
Seeking Horizons: Heavy Hitters Part 2 (Warrior)
Heavy Hitters is asking you to try out two new Warrior archetypes. Are Kassai and Olympia going to feel like natural extensions of what you're already playing?
The Return of Raydn
Boltyn is back, and with new tools that free us from Combo Sabers at long last! It's time to pick up Raydn once more.
The Dawnblade Dilemma: Why Warrior Weapons are Doomed to Fail
The Warrior class has more weapon options than any other. So why do so few of them see play?